![]() Tracks? We’re up to 52 now, with many of the old favourites – Autumn Ring, Deep Forest, etc – still hanging on in there. This is nearer than most of us will ever get. You find yourself wondering how a classic Alpine sports car would fair against the modern Mazda equivalent, and who can resist taking a Plymouth Cuda for a drag race along the Vegas strip, or the Land Rover Stormer on a quick jaunt through Yosemite. This alone should make GT4 irresistible to the leather-jacketed goons who line up for a place in the Top Gear audience, but it’s worryingly good news for the less car-crazy gamer too. That figure includes a host of new and current models, some superb 1980’s and 1990’s models (available second-hand for the budget-conscious novice), a wide range of classics and some great concept cars. For example, GT3 had around 160 cars to choose from, but Gran Turismo 4 makes that look puny with around 700 different models from just about every major manufacturer, the only big exceptions being Ferrari and Porsche. We could just start with the specs, because those big numbers just keep on getting bigger. On the other hand, it’s one of the best – some will say the best – driving games ever. In fact, we have a sequel that feels less like the next game in a series than a new, improved, feature-enhanced iteration: Gran Turismo 4.0, if you will. A sequel that does something to fix key criticisms of the series, but not enough to halt them. For example, the Gran Turismo brand is internally defined as " polyphony", but there exists a duplicate logo with a different filename, " granturismo", to have been used as the tuning brand's logo.Here’s the Gran Turismo 4 dilemma: on the one hand, we have a sequel that – to the casual observer – looks and feels very much the same as its predecessor. It is worth noting that logos for High End Performance, Gran Turismo, and Tesla Motors appear twice, but these use different filenames. It's also possible that these logos were to appear depending on the car the player was tuning, similar to previous games in the series, although these logos are grouped with the other car manufacturers and brands. Whether or not the " Tuning Village" concept from Gran Turismo 4 was going to return is uncertain. A majority of these logos are also present in Gran Turismo 5 as well. There are logos of a few tuners left over from Gran Turismo 5 from cars that did not make it back into this game, or cars that weren't even included to begin with. "Tuners" are what the developers define manufacturers and brands in the games. What's unique about this graphic is that it depicts the Mercedes-Benz AMG Vision Gran Turismo Racing Series, a car that would not be added to the game until Version 1.04 it differs from the graphic that was added in Version 1.01, which instead depicts the Mercedes-Benz AMG Vision Gran Turismo, the car that was added in said version. While the Vision GT content was finally made available in Version 1.01 of the game, also known as the " Day One Patch", this graphic and even the Vision GT icon are present on the game disc's data files. Yet even more evidence that this game was shipped unfinished: This graphic would appear at the bottom of the Cars category, advertising the Mercedes-Benz Vision GT cars.
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